Educational Robotics simulator for fostering Computational Thinking

Authors

DOI: https://doi.org/10.6018/red.410191
Keywords: Educational Robotics, Computational Thinking, Simulator, Visual Programming, Unity, C#, Blockly, UBlockly, Educational Engineering

Abstract

This work presents a free software tool that facilitates the teaching of basic robotics and programming concepts at any educational institution. At the same time, it allows the development of computational thinking skills to be carried out: decomposition, abstraction, pattern recognition and algorithmic thinking. This tool allows the design and configuration of a robot through the specification of different types of sensors. After designing the robot, its behaviour can be simulated by means of different challenges proposed to the user. This behaviour is defined through a block-based visual programming language. Blocks allow actions that the robot has to perform based on the information gathered by the different sensors to be defined in order to pass a challenge.

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Published
30-04-2020
How to Cite
Ángel-Díaz, C. M., Segredo, E., Arnay, R., & León, C. (2020). Educational Robotics simulator for fostering Computational Thinking. Distance Education Journal, 20(63). https://doi.org/10.6018/red.410191
Issue
Section
Learning Engineering and Instructional Engineering