An approach for developing interactive online content

Authors

  • Daniel Pérez Berenguer Centro de Producción de Contenidos Digitales. Universidad Politécnica de Cartagena.
  • Jesús García Molina Departamento de Informática y Sistemas. Universidad de Murcia.
Keywords: Online and interactive content, digital content production, MOOC, SCORM, LTI, e-learning platform

Abstract

Interactive online content production is one of the main challenges facing universities today. This content production is a task that requires a great deal of teachers’ time and effort. Thus, universities should provide resources (e.g., software tools, methods and staff) aimed at facilitating this task. With this in mind, the Digital Content Production Centre of Cartagena Polytechnic University (Spain) has defined an approach which includes a content production process and software infrastructure to support it. This article describes the process, consisting of several stages to be carried out by different professionals (teachers, content designers and Web developers). Several templates (HTML5 and CSS code skeletons) have been created in order to establish the visual structure of the contents. These templates are intended to favor the reuse and they must be completed for a concrete use. In addition, a platform has been built to support gamification. Finally, it is worth noting that SCORM and LTI may be used to create cross-platform contents, although implementation issues will not be addressed in this article.

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Published
16-11-2016
How to Cite
Pérez Berenguer, D., & García Molina, J. (2016). An approach for developing interactive online content. Distance Education Journal, (51). Retrieved from https://revistas.um.es/red/article/view/275151
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Articles