Integration of Computational Thinking in Compulsory Education. Two Pedagogical Experiences of Collaborative Learning online

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DOI: https://doi.org/10.6018/red.409481
Keywords: Computational Thinking, Online Collaborative Learning, Problem Solving, Computational Thinking

Abstract

Countries in the world have included in their educational agendas the incorporation of Computational Thinking (CT) in Compulsory Education. Despite the efforts of the school authorities, the school systems have difficulties in developing this proposal in the traditional classrooms. In this article we present two experiences based on the use of educational technologies and methodologies that have helped overcome these difficulties by bringing the PC to the Classroom effectively for students, teachers and schools. Experiences have been developed in collaboration with educational institutions and ministries of education in two Latin American countries. The educational technologies used are virtual learning environments (VLE), synchronous collaboration systems, and Scratch / Snap online programming environments. The educational methodologies developed are based on collaborative work teachers-tutors, teachers-students, and students-students. Both educational technologies and methodologies have been used together to develop, through the PC, the ability of our students to solve problems related to daily life and the working world.

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Published
30-04-2020
How to Cite
Basogain Olabe, X., & Olmedo Parco, M. E. (2020). Integration of Computational Thinking in Compulsory Education. Two Pedagogical Experiences of Collaborative Learning online. Distance Education Journal, 20(63). https://doi.org/10.6018/red.409481
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Section
Computational Thinking

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