Ubiquitous Learning Environment with Augmented Reality and Tablets to Stimulate Comprehension of the Tridimentional Space

Authors

  • Jorge De la Torre Cantero
  • Norena Martin-Dorta
  • Jose Luis Saorín Pérez
  • Carlos Carbonell Carrera
  • Manuel Contero González
Keywords: Ubiquitous learning, mobile learning, augmented reality, tablets.

Abstract

In this paper; two digital alternatives are analyzed against use of tangible models (physical parts) for sketching and analyzing forms: these are augmented reality and digital tablets. For this purpose; three pilot tests have been performed during the academic year 2011- 2012; where 62 students took part in it. These students came from three different educational setting: Arts Degree at La Laguna University; IES La Laboral high school and a group of Art and Technology subject’s high school teachers. The study has been performed with six tangible models of painted aluminum. The digital versions of these digital models have been created on a digital tablet and augmented reality over a PC. An overall evaluation and specific evaluation over the technology used has been performed too. From the results of this study; we have concluded that both technologies are valid alternatives for the substitution of tangible models in digital environments.

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Published
27-07-2015
How to Cite
De la Torre Cantero, J., Martin-Dorta, N., Saorín Pérez, J. L., Carbonell Carrera, C., & Contero González, M. (2015). Ubiquitous Learning Environment with Augmented Reality and Tablets to Stimulate Comprehension of the Tridimentional Space. Distance Education Journal, (37). Retrieved from https://revistas.um.es/red/article/view/234041
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Section
Articles