Mathematical problem solving and the use of digital technology for interactive book design

Authors

  • Manuel Santos Trigo Cinvestav-IPN, México
  • Matías Camacho Machín Universidad de La Laguna, Spain
DOI: https://doi.org/10.6018/j/349451

Abstract

Textbooks are an essential resource that teachers use to organize and guide their students’ learning of mathematics. In general, textbooks help students review and extend their knowledge of the themes that they study in their courses. Digital technology developments are transforming the ways in which textbooks are designed since this technology fosters the inclusion of interactive activities where students can consult videos to review and extend concepts, access and discuss online materials and share and discuss ideas or problem solving approaches within a learning community that include their peers or other students. In this article, we present a framework that aims to help teachers design interactive textbooks via the identification of main problem solving episodes such as understanding the problem statement and the construction of dynamic representations, looking for different ways to solve the problem, extending the initial problem, and communicating results.

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References

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Published
15-11-2018
How to Cite
Santos Trigo, M., & Camacho Machín, M. (2018). Mathematical problem solving and the use of digital technology for interactive book design. Educatio Siglo XXI, 36(3 Nov-Feb1), 21–40. https://doi.org/10.6018/j/349451