Physical itness, diet and digital leisure depending on physical activity in university students from Granada

Authors

  • R. Chacón-Cuberos
  • F. Zurita-Ortega
  • J. L. Ubago-Jiménez
  • G. González-Valero
  • M. Sánchez-Zafra
DOI: https://doi.org/10.6018/sportk.343121

Abstract

The present study aims to analyze the body composition, VO2max, flexibility, diet and problematic use of video games according to sex and the practice of physical-sport activity in a sample of university students from the province of Granada. A total of 138 subjects participated in this descriptive and cross-sectional study with a mean age of 22.60 ± 2.79 years and a gender distribution of 65.9% (n = 91) for men and 34.1% (n = 47) for women. The main results showed that males had a higher VO2max and lean mass, in addition to showing a higher problematic use of video games. Moreover, university students who practice physical activity more than three hours a week had a higher lean mass and VO2max. Similarly, the problematic use of video games is higher in young people who are physically active because of their techno-active profile.

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Published
24-09-2018
How to Cite
Chacón-Cuberos, R., Zurita-Ortega, F., Ubago-Jiménez, J. L., González-Valero, G., & Sánchez-Zafra, M. (2018). Physical itness, diet and digital leisure depending on physical activity in university students from Granada. SPORT TK-EuroAmerican Journal of Sport Sciences, 7(2), 7–12. https://doi.org/10.6018/sportk.343121
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Articles