A glocal glance at the immersive digital art of teamLab

Authors

DOI: https://doi.org/10.6018/imafronte.429171
Keywords: Japan, contemporary art, digital, projective, inmersive

Abstract

The objective of this work is to study the case of the Japanese artistic group teamLab, made up of artists, designers, computer engineers, technicians, etc. They create highly complex projective digital pieces of art, which no one in an independent, non-collaborative way could achieve.

This research aims to analyze their approaches, way of working and their closest cultural references, and how their work fits into the new paradigm of globalization such as glocalism, highlighting which comes from and identifies them with their Japanese cultural environment, and what launches them to give an universal answer to society through their art.

The methodology in this case will be phenomenological and analytical. Information about the group will be collected, still scattered in the press and on web pages, and studying their works formally and conceptually.

Downloads

Download data is not yet available.

References

+dos=5. Proyecto de Comunión Artística (2019). LabCA. https://labca.art/ [consulta: 07/05/2020].

Baigorri, L. (2012). “Vídeo, Net Art. Arte y comunicación en la era de la mitificación tecnológica”. En Gras Balaguer, M. (ed.). Narrativas digitales y tecnologías de la imagen. Barcelona: Ministerio de Educación, Cultura y Deporte y Casa Asia, 219-231.

Begin Japanology (21 enero 2015): Japanophiles. Adam Booth. NHK. Recuperado de https://www.youtube.com/watch?v=H6rccZv_c5U [consulta: 07/05/2020].

Behind the Scenes with TeamLab | Brilliant Ideas Ep. 67 (24 de enero 2018). Bloomberg. Recuperado de https://www.youtube.com/watch?v=7ilUiSLaJQo [consulta: 30/04/2020]

Brea, J. L. (2002). La era postmedia. Acción comunicativa, prácticas (post)artísticas y dispositivos neomediales. Salamanca: Consorcio de Salamanca.

Brea, J. L. (2004). Humanismo y nuevas tecnologías. Madrid: Alianza.

Cabañas Moreno, P. / Ferro Payero, Mª J. (2019). 2+dos=5. Proyecto de comunión artística. Terrassa: Ajuntament de Terrassa.

Carroll, N. (2002). Una filosofía del arte de masas. Madrid: A. Machado Libros.

Co-creación. Creatividad Colaborativa (s/f). teamLab Future Park. Recuperado de https://futurepark.teamlab.art/es/about/ [consulta: 07/05/2020].

Daisuke Sakai & Takashi Kudo: Heavyweight light artists. C2 Commerce + Creativity. Recuperado de https://www.c2montreal.com/speaker/daisuke-sakai-takashi-kudo/#/ [consulta: 30/04/2020]

Diccionario del español jurídico. Rescuperado de https://dej.rae.es/lema/facendera [consulta: 07/05/2020].

Elías Merino & Tadej Droljc “Synspecies” Live A/V. (2019). LEV Festival. Recuperado de https://levfestival.com/19/lev-gijon/elias-merino-tadej-droljc-synspecies-live-a-v/ [consulta: 30/04/2020]

Félix-Jäger, S. (2020). Art Theory for a Global Pluralistic Age: The Glocal Artist. Cham (Switzerland): Palgrave Macmillan. http://doi.org/10.1007/978-3-030-29706-0 [consulta: 07/05/2020].

Guest artist: Sisyu. Salon de la Société Nationale des Beaux-Arts (2015). Sisyu. Recuperado de http://www.e-sisyu.com/en/works/kuukarasukuwarerukarasu_C27 [consulta: 30/04/2020]

How artainment fuses technology and art to create a whole new world of attractions (6 de marzo 2019). Networking the attractions business. Recuperado de https://blooloop.com/features/artainment-trend-museums-attractions/ [consulta: 07/05/2020].

Jenie, Asih (21 de septiembre 2018): 5 Minutes With… teamLab! Indesignlive. SG. Recuperado de https://www.indesignlive.sg/people/5-minutes-with-teamlab-singapore [consulta: 07/05/2020].

Jounetsu Tairiku - Toshiyuki Inoko (teamLab) / versión Eng. (22 ago. 2012). Recuperado de https://www.youtube.com/watch?v=jgAotwgSS9M [consulta: 07/05/2020].

Lau, S. / Hui, Anna H. H. / NG, G. Y. C (2004): Creativity: When East Meets West. London: World Scientific.

Lázaro, F. J. y Henar, J. (2020). “Manifiestos para un arte comprometido en la época digital”. Artnodes, 25, 1-10. http://doi. org/10.7238/a.v0i25.3328. [consulta: 07/05/2020].

Lee, P. (3 febrero 2017): teamLab: Transcending Boundaries. Widewalls. Recuperado de https://www.widewalls.ch/teamlab-interview-kudo-takashi/

Lieser, W. (2010). Arte Digital. Nuevos caminos en el arte. H.F. Ullmann Publishing.

Lippit, Y. (2018). teamLab: Past, Present, and Future. Exhibition teamLab. Recuperado de http://exhibition.team-lab.net/siliconvalley/review/ [consulta: 07/05/2020].

Malo Sanz, M. (2020). “Breve recorrido por el emprendimiento social en Japón: Del Japón pre-moderno hasta el Tōhoku post Fukushima”. Mirai. Estudios Japoneses, 4.

Melting Memories (2018). Refik Anadol. Recuperado de: http://refikanadol.com/works/melting-memories/ [consulta: 30/04/2020]

Metrópolis (20 de mayo 2019). teamLab. Radio Televisión Española. Recuperado de https://www.rtve.es/television/20190514/teamlab/1934327.shtml [consulta: 07/05/2020].

Palmiéri, Ch. (2020). About teamLab. Archee. Arts Mèdiatiques & Cyberculture. Recuperado de http://archee.qc.ca/wordpress/portfolio/about-teamlab/ [consulta: 07/05/2020].

Pinceladas de luz dan vida a la obra de Miguel Ángel (8 diciembre 2018). Panasonic Pasa La Voz RP. Recuperado de https://panasonic-pasalavozrp.prezly.com/pinceladas-de-luz-dan-vida-a-la-obra-de-miguel-angel [consulta: 30/04/2020]

Rea, N. (7 de agosto 2019). On View: teamLab´s Tokyo Museum. Artnet news. Recuperado de https://news.artnet.com/exhibitions/teamlab-museum-attendance-1618834 [consulta: 07/05/2020].

Robertson, R. (2014). European glocalization in global context. Basingstoke (Gran Bretaña) / New York (EE.UU.): Palgrave Macmillan.

Sakai, D. (29 de mayo 2018). Dissolving Borders: teamLab’s Founder on Digital Art. Recuperado de http://technopark.ifmo.ru/en/dissolving-borders-teamlab-s-founder-on-digital-art/ [consulta: 07/05/2020].

Schaft, E. (17 de junio 2019): Interview: teamLab founder Toshiyuki Inoko on digital art and his Shanghai show. Time Out Shanghai. Recuperado de http://www.timeoutshanghai.com/features/Art-Art_Features/67592/teamLab-founder-Toshiyuki-Inoko-on-digital-art-and-his-Shanghai-show.html

Speech by Takashi Kudo at the Creative State Summit 2019. https://vimeo.com/348106924

Stagars, M. (diciembre 2017): Digital transformation: Interview with Takahashi Kudo, teamLab. Digital Tranformation. Recuperado de https://digitaltransformation-film.com/takashi-kudo/ [consulta: 30/04/2020]

Stokes, J. (2007). Changing World Religions, Cults & Occult today. Religions, Movements, Belief Systems. Material del autor. Recuperado de https://books.google.es/books?id=DTPJpanTizwC&pg=PA11&lpg=PA11&dq=Stokes,+J(2007):+Changing+World+Religions,&source=bl&ots=xLwaAKq7O7&sig=ACfU3U33sgfTxrWOjDrTmjBGxthaPlQwHQ&hl=es&sa=X&ved=2ahUKEwiGlPmRv8XpAhWDAmMBHU16AlYQ6AEwCXoECAkQAQ#v=onepage&q=Stokes%2C%20J.%20(2007)%3A%20Changing%20World%20Religions%2C&f=false [consulta: 30/04/2020]

Takashi Kudo - Digital Arts by teamLab (15 julio 2019). Creative Victoria. https://vimeo.com/348106924 [consulta: 30/04/2020]

teamLab Borderless Becomes the Most Visited Single-Artist Museum in the World (9 de agosto 2019). El Economista. Recuperado de https://www.eleconomista.es/empresas-finanzas/noticias/10033695/08/19/teamLab-Borderless-Becomes-the-Most-Visited-SingleArtist-Museum-in-the-World.html [consulta: 30/04/2020]

teamLab illuminates Japanese forest with digital projections (11 de agosto 2017). De zeen. Recuperado de https://www.dezeen.com/2017/08/11/video-teamlab-illuminates-japanese-forest-digital-projections-movie/ [consulta: 30/04/2020]

The teamLab collective: defining beauty through digitization (13 de agosto 2019). Networking the attractions business. Recuperado de https://blooloop.com/features/teamlab-collective-digital-art/ [consulta: 07/05/2020].

Toshiyuki Inoko - 「Media Art Goes Public」(19 enero 2015). Innovative City Forum. Recuperado de https://www.youtube.com/watch?v=T2RCZO7RpOU [consulta: 30/04/2020]

Toshiyuki Inoko - Changing Perspectives with Art (3 octubre 2019). NHK World Japan. Face to face. Entrevistador: Robert Campbell. Director General, National Institute of Japanese Literature. Recuperado de https://www.youtube.com/watch?v=L-oKEyC7CfI [consulta: 30/04/2020]

Visionary Art Digital World | Toshiyuki Inoko. (17 ago. 2016). World Economic Forum. Recuperado de https://www.youtube.com/watch?v=Z_jtB1_j8ik [consulta: 30/04/2020]

Wallis, B. (2001). Arte después de la modernidad. Nuevos planteamientos en torno a la representación. Madrid: Akal.

Published
11-12-2020
How to Cite
Cabañas Moreno, P. (2020). A glocal glance at the immersive digital art of teamLab. Imafronte, (27), 1–27. https://doi.org/10.6018/imafronte.429171
Issue
Section
Artículos