EL VIDEOJUEGO COMO RECURSO DIDÁCTICO EN EL APRENDIZAJE DE LA GEOGRAFÍA. UN ESTUDIO DE CASO

Authors

  • Mª Isabel Vera Muñoz
  • Manuel-R. Cabeza Garrote
Keywords: geographical learning, videogame

Abstract

The effects of a simulation videogame (CAESAR III) on the geographical learning process of a student are shown. Although there are still some unsolved questions, an increase of the motivation for the significative learning, an improvement of the concepts’ understanding and a development of the problem-solving skills as well as of the creative thought has been noted.

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Author Biographies

Mª Isabel Vera Muñoz

Universidad de Alicante

Manuel-R. Cabeza Garrote

Universidad de Alicante
How to Cite
Vera Muñoz, M. I., & Cabeza Garrote, M.-R. (2008). EL VIDEOJUEGO COMO RECURSO DIDÁCTICO EN EL APRENDIZAJE DE LA GEOGRAFÍA. UN ESTUDIO DE CASO. Geography Papers, (47-48), 249–261. Retrieved from https://revistas.um.es/geografia/article/view/41501
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