FREE ACCESS INTERACTIVE AUDIOVISUAL MATERIAL TO SUPPORT VETERINARY CLINICAL PRACTICES

Authors

  • Jesús Talavera López Grupo de Innovación Docente en Medicina Veterinaria. Departamento de Medicina y Cirugía Animal. Facultad de Veterinaria
  • Ignacio Ayala de la Peña Grupo de Innovación Docente en Medicina Veterinaria. Departamento de Medicina y Cirugía Animal. Facultad de Veterinaria
  • Juan Diego García Martínez Grupo de Innovación Docente en Medicina Veterinaria. Departamento de Medicina y Cirugía Animal. Facultad de Veterinaria
  • Alejandro Bayón del Río Grupo de Innovación Docente en Medicina Veterinaria. Departamento de Medicina y Cirugía Animal. Facultad de Veterinaria
DOI: https://doi.org/10.6018/analesvet.548651
Keywords: self-learning, non-attendance, mobile learning, interactivity

Abstract

In the Veterinary Hospital, clinical practices are developed in a real environment of many subjects of the Degree in Veterinary Medicine. The confluence of students from different educational levels generates a reality in which participation in clinical procedures that they have not yet studied can occur, as well as unlikely access to other less common procedures. The objective of the project was to generate clinical audiovisual material linked to free and open access bidi codes in the Veterinary Hospital consultations and to evaluate its teaching impact.

Audiovisual presentations with varying degrees of interactivity were produced, including clinical procedures, disease symptoms, and clinical cases using the Genially, LUMI, and Power-Point tools. Bidi codes were generated whose capture allowed direct free access to the material and were made available to students in general and to a group of 14 volunteers in particular. A utility, feasibility and interest study was carried out through ad hoc surveys (graded questions 1-10).

One hundred and fourteen surveys were collected, the analysis of which showed how the system used allowed quick (9.4/10) and technically simple (9.5/10) access to material that was generally considered to be of very good technical quality (8.9/10) and highly useful for teaching. (8.7/10). The materials made using Genially or Lumi had comparatively better average scores in the degree of interactivity than those for access to YouTube that only allow navigation but less interaction (8.75/10 vs 3.65/10). The Genially and Lumi materials also obtained better mean values in estimation of teaching utility (9.3/10 vs 7.8/10).

The generation of audiovisual material with quick and easy access, without the need to install applications or special programs, is highly useful and profitable for teaching. Materials that incorporate interactivity clearly provide added value that translates into better acceptance by the student and greater use in terms of learning.

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References

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Published
02-12-2022
How to Cite
Talavera López, J., Ayala de la Peña, I., García Martínez, J. D., & Bayón del Río, A. (2022). FREE ACCESS INTERACTIVE AUDIOVISUAL MATERIAL TO SUPPORT VETERINARY CLINICAL PRACTICES. Anales de Veterinaria de Murcia, 36. https://doi.org/10.6018/analesvet.548651
Issue
Section
Proyectos de Innovación Docente